---
title: "Inwigo"
scope: "Studio head — a live VR title, end to end"
---

# Inwigo

Studio head — a live VR title, end to end

## Receipts

- Code review turnaround — halved (48h → 24h — via agentic tooling I built)
- Live on Meta Quest — free to play Co-op VR horror extraction, shipped to Early Access 2026

Live: https://www.meta.com/experiences/inwigo/8652222381539001/

## The challenge

[PLACEHOLDER — authoring session. What was at stake running a live VR title end to end as studio head: production, backend infrastructure, and team throughput under indie constraints. Answers the reader's question in sentence one.]

## The decisions — and why

**Decision:** [PLACEHOLDER — authoring session]
**Why:** [PLACEHOLDER]
**Tradeoff accepted:** [PLACEHOLDER]

**Decision:** [PLACEHOLDER — authoring session]
**Why:** [PLACEHOLDER]
**Tradeoff accepted:** [PLACEHOLDER]

## The outcome — with numbers

- Code review turnaround halved (48h → 24h) via agentic tooling built and run in production [PLACEHOLDER — verify]
- Inwigo live on Meta Quest, free to play
- [PLACEHOLDER — receipt 3, per 1.2 OQ #2]
